Android Hotfix and Android failure.
No more Android and a sort of hotfix.
I have been very frustrated trying to get the game to work on phones, so much so that it has partially killed my motivation to work on the game. I should have said no. I should have said I’m not going to do an Android port, but I did it anyway and it’s a crappy sunk cost which now is getting severed. You can eat the bosses now, but the lake serpent boss will 100% crash during the animation no matter my attempts at fixing. It’s just too big and my phone cries out in pain when trying to do it. Maybe your phone is mightier and can handle it, but mine cannot. Suffice it to say the game works and runs slow on phones and will crash at the end of 1 of 2 bosses but that is it. I am now done working on android porting and any bug support for it.
Moving forward when I (eventually) get to the next update of the game, I will delete all android controls, events and scripting permanently from the game to help with performance. You can have this version now but that is it. Please also do not ask when the next update will be. I am one solo person working slowly on this in my spare time.
Thank you for playing and for your support and comments.
Files
Get Monster Nomster
Monster Nomster
A Vore-Like Action Shooter.
Status | In development |
Author | Traxiss |
Genre | Action, Shooter |
Tags | 2D, Furry, gdevelop, Hand-drawn, Indie, Monsters, Procedural Generation, Roguelike, vore |
More posts
- Update to 0.56.188 days ago
- Hotfix (again)Jul 22, 2024
- 0.55 HotfixJul 21, 2024
- Update to 0.55Jul 20, 2024
- Monster Nomster: Back in Development!Apr 08, 2024
- Update to 0.54Feb 13, 2024
- Update to 0.53Jan 26, 2024
- Update to 0.52Jan 26, 2024
- Update to 0.51Jan 26, 2024
Comments
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I can respect someone willing to lay down boundaries and say no to something when they know they can't do it. Good for you for not caving to pressure.
Thank you. I appreciate that.